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The Labs

M. Riemann – ‘Arcane Designing: Getting Down to Earth with Magic

#imagination #fantasy #speculative_design #magic #lifelong_learning #citizenship

L. Jiang – ‘Exploring Colour Compositions Like Van Gogh: Designing An Interactive Learning Experience At The Van Gogh Museum

#van_Gogh #color_theory #museum_experience #new_interactions #lifelong_learning

C. Liu – ‘The Power of Imagination: A Concept Design for Museum Catharijne Convent

#imagination #light_show #museum_design #new_interactions #lifelong_learning

C. Broerse – ‘Preserving the Afghan rubab through interactive technologies

#Afghanistan #mixed_reality #intangible_heritage #new_interactions

N. Lee – ‘Through Kawaii Eyes: Interventions for Revealing Genre Painting Processes for Novice Museum Visitors

#kawaii_art #painting_process #arts_based_research #new_interactions

U. Thomas, ‘Under Construction: Repair and Rework Kit. Exploring Needlework, DIY and Sustainable Fashion

#history #repair #DIY #sustainable_fashion #textile_craft #lifelong_learning

M. Cai. ‘SceneBites’. Enhancing Active Reading: A Human-Machine Co-Creation Journey for Visualized Narratives Reading

#machine_learning #reading #image_generation #mental_images #interactions

P. Ten Hagen. From Curiosity to Research: Enhancing Citizen Science in Museums through Virtual Assistance

#citizen_science #volunteers #interactions #citizenship #lifelong_learning

X. Yu. Universal Reading: Digital Reading Experience Enhancement for People with Dyslexia

#reading #eye_tracking #dyslexia #interactions

Y. Lei. ‘WanderMore’ Supporting Casual Users to Explore Digital Collections

#digital_museums #collections #interactions #curiosity

L. Cazemier. ‘StoryTiles’. StoryTiles: Engaging students with Academic Heritage through tangible interactions

#collections #citizenship #student_life #interactions

E. Peeters. In Praise of the Future: Using Speculative Design to Create an Experience that Lets People Reflect Critically

#storytelling #Rotterdam #Erasmus #speculative_design #citizenship #lifelong_learning

Y. Wu. An AI Text Summarization Tool to Improve Visually Impaired Individual’s Skimming Reading

#reading #summarization #accessibility #interactions

E. Tonelli. Volunteering as a Support Tool for Navigating Life Transitions

#volunteers #lifelong_learning

J. Zhou. ‘MileGrow’. Empowering Reading: A Tool to Boost Novice Designers’ Motivation for Design Books

#reading #gamification #design #interactions #lifelong_learning

A. Hemerik. Redesigning the TU Delft Student Theses Repository

#infrastructure #user-centered-design

S. Li. Exploring a New Haptic Reading Experience

#reading #multisensory_design #interactions

S. Tang. ‘Art Mind’. Getting Inspired by Museum Collections

#creativity #collections #art #interactions

Y. Chu. Describing Images to Visually Impaired Users: a Requirement Elicitation Approach

#metadata #reading #user-centered-design #interactions